Google Glass The Future Is Now

Wearable technology, specifically head mounted displays have been a part of science fiction canon for a very long time. Fans of the 80′s anime series Dragon Ball were accustomed to seeing characters with their own version of “Google Glass” interfaces. This preexisting association can be both a positive and a negative when it comes to the potential mass adoption of Google Glass.

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The explosion of fitness related wearable technology with the Fit Bit, Nike Fuel Band & the recently launched Jawbone fitness band have led to a rise in mass appeal for wearable technology. The trend has been if the wearable technology provides relevance & utility as a natural extension of our daily lives we are willing to put our time & dollars towards supporting this type of product. For Google Glass, the goal is to further integrate the real world into the Google ecosystem thus creating a natural extension into your daily life, even if you look a bit like Geordi La Forge from Star Trek: The Next Generation.

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Google Glass has been the subject of a lot of hype over the past few months. From influencers wearing them at SXSW to recent sightings throughout NYC. What started as a project from Google X Labs is now on the verge of becoming a mainstream device. Whether this will go from Uber nerd category to mainstream essential is yet to be seen, but this will fundamentally impact the intersection of physical & digital moving forward.

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Google Glass, What are the specs and what should I expect from the UX?

The recent release of the Google Glass tech specs outline Google’s commitment to bring the product to market and attempt to redefine how we interact with the physical world. The specs include:

  • a high resolution display which is equivalent to a 25 inch HD TV from 8 feet away
  • 5 MP camera and 720P video
  • Bone condution audio transducer
  • Wi-fi & Bluetooth enabled
  • 12 GB of useable memory synced with Google cloud storage (16 GB total)
  • 1 full day of typical use

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Outside of the tech specs, I was really interested in diving into the Google Mirror developer API’s. This is where you can really begin to see how Google plans on allowing the developer ecosystem to support the product & experiences moving forward.

One of the core elements of the user experience is tied to the concept of Timeline Cards.  These cards display the top level content that users will see. There are essentially two levels of navigation, with a top level primary and a sub-timeline for easy organization. Timeline cards support text, rich HTML, images or video content. From a brand perspective, understanding the relationship between relevant content & how information is presented & consumed via Timeline cards will be a key area to focus on as launch approaches.

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Similar to how Facebook allows the usage of “action objects” to further drive content acceleration and discoverability through the social graph, the Google Mirror API allows the addition of action based interactivity into the app experience. For now commands such as “read aloud”, “reply by voice” and “navigate to” are inherent to the navigation, but this can extend “discover” or other action verbs. More importantly, it will be interesting to track how user actions are then reported back, or ultimately mapped to contextual or location based search. It is easy to see how actions could then be turned into opportunities to share both within the construct of Google & possibly overlays to the physical world via augmented reality tagging or proximity based recommendations.

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Subscriptions seem to be a key element to the Google Glass experience. Both from an engagement & tracking standpoint. Subscriptions tell you when users choose specific menu items or when they share to a contact. Once an action is taken, it will be possible to take a specific action, such as share a photo. This will allow branded experiences to see what is truly engaging to the end user.

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Location is going to be a key element of Google Glass. If the user opt’s-in and grants access it is possible to use the Google Mirror API to observe the user’s location in timeline items, request their last known location directly, and subscribe to periodic location updates. You can also deliver pre-rendered map images in timeline cards by giving the Mirror API the coordinates to draw. Basically, location is the key attribute to connect the user to their environment that can then be overlaid map data or even with augmented reality interfaces.

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The biggest brand opportunities will be tied to mapping users locations with digital overlays to take real-world actions. This is already coming to life through Google’s augmented reality massively multiplayer online game for Android Ingress. Ingress seems to be designed with Google Glass in mind. I will be going into deeper detail around the impact of Ingress and the potential for brands in a future post but brands such as Zipcar & Jamba Juice are already testing the impact that this type of engagement can provide.

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What is the potential for Google Glass over the next 3-5 years?

Interconnectivity – The intersection of technology and utility is going to be a key area of focus over the next 5 years. Interconnection between smart grid technology in our homes that intersect with mobile devices such as Google Glass will continue to gain traction. When it comes to wearable technology, the overlay of digital into our everyday lives via products such as Google Glass are just the tip of the iceberg on a new landscape of interaction both physically and socially. Changing the view of real world with digital overlays will continue to develop into a new form of communication and interaction.

Contextual Data – The trend digitally is a movement from mass social interaction towards contextual networks. This same concept will push through wearable technology. You look at the rise of the Nike Fuel band and the gamification and sharability of personal information. This trend will continue to expand beyond fitness into other facets of our lives. Data tied to fitness, work habits, leisure etc… will all begin to create different sets of data that can then be visualized, gamified and used to help us lead more efficient, effective lives.

This also maps to Google’s larger strategy tied to contextual & personalized search. If you watch what is happening from a search standpoint, one of the bigger trends is the move towards personalized & socially enabled search where results will differ by individual, and social weighting of content will be a key driver to determine what search results you see. This coincides with Google Glass, as the intersection of location, search & social are evident based on how the UX is being defined.

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Content anywhere – How we consume content has changed significantly over the last decade. Content ubiquity will become accelerated with Google Glass and similar products that provide HD display’s and voice activated controls allowing for access to streaming content on demand. This is just the beginning as paper thin displays and wearable technology continues to evolve. What was once thought to be science fiction is quickly becoming reality.

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PRWeek Feature

This afternoon my commentary was featured in a PRWeek article discussing the social platform provider ThisMoment and their DEC publishing platform.


The interview covers many topics associated with my usage of their platform over the past few years on behalf of brands such as AT&T.

Here is a link to the full article.

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Microsoft Launches So.cl

Microsoft quietly launched so.cl (Pronounced “Social”) yesterday. Developed by Microsoft’s FUSE labs, it is focused on exploring the possibilities of social search.

So.cl is a combination of social networking & search. At it’s heart is social connectivity with like minded people that is topically driven. It combines elements of Google+, Facebook & Pinterest with the underlying goal to further integrate social with search.

With So.cl you can share your searches & help others discover what they might be looking for by aggregating content into topical categories. Many social elements are taken from existing networks. Video Parties are similar to Google+ hangouts. The all too familiar activity stream drives relevant content directly to the user. So.cl also features visually driven topics similar to Pinterest, but the core differentiator is that the content is primarily driven off of a users search results.

So.cl claims that it is an experiment in open search, meaning your searches on So.cl are viewable by other So.cl users and also available to third parties, assuming for relevance & targeted topical advertising. There is the possibility though that this experiment becomes the basis of Microsoft & Facebook’s social search strategy.

Google+ took the first major step in driving connectivity via social search, with the search giant owning 83% of organic search traffic, launching a socially enabled network that also extends via search via the “+1″ as well as Google+ direct connect shows how the future of social will become synonymous with search.

You cannot talk about social without referencing Facebook. Facebook’s platform is like a walled garden when it comes to relevant/topical searching outside of Facebook. The “Like” button has become ubiquitous throughout the web, but when it comes to amplifying and connecting via traditional search Facebook is lagging behind Google.

With their recent partnership with Microsoft’s Bing search engine, and so.cl built on Bing API’s, so.cl focuses heavily on discoverability associated with “open search”, this may be the next step in amplifying Facebook topical activity.

So.cl features social sign on with both Facebook & Windows Live ID, which sets the stage for deeper integration into the social graph. One interesting observation when you authenticate via Facebook is that of the 180 data points that can be mined, so.cl only wants your basic info, e-mail & group data. The groups option really peaked my interest as to how they are going to use this data.

One of the interesting options buried in the settings is the ability to set your primary search provider to So.cl to publicly share your posts. So.cl is powered by Bing’s API’s but is branded So.cl.

Similar to Pinterest’s Pin it option, So.cl also deploys a bookmarklet option, essentially providing a quick and easy option to share any web item directly into your so.cl stream.

One key difference from Pinterest is that So.cl allows users to create “Rich Posts” where users can combine interesting images and links on the web and assemble them automatically into a compelling visual montage.

What does So.cl mean for brands? At this point So.cl is still a “research project” and is not designed to take the place of full-featured search & social networking tools, but this project could lead to the future of social + search integration as it pertains to Bing & Facebook. This also provides insight into the coming convergence of search + social.

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5 Brand Benefits of Twitter Brand Pages

At long last Twitter has decided to allow brands to create Facebook/Google+ style brand pages. This along with a major redesign focused on usability & discoverability of content was unveiled yesterday.

With a slew of launch partners such as Best Buy, American Express, Dell, GE, Nike, Heineken, Disney and more, Twitter is following in the footsteps of Google’s recent roll-out of Google+ brand pages.

One of the primary reasons for the rollout is to better support advertisers. According to eMarketer, Twitter’s global ad revenue is projected to reach $139.5 million in 2011 and approach $399 million in 2013.

By creating branded destinations vs. simply aggregating content, advertisers may engage in more robust programs via Twitter if the possibility to drive additional engagement with specific content over longer periods of time becomes a consistent option.

What is the value for a brand to embrace the change? Here are 5 feature benefits of the new Twitter Brand pages.

1) Customizable Headers | Brands have the ability to further express their essence with a larger profile image and a customizable header.

In the Pepsi example below, they take a creative approach to their header


2) Promoted Tweet | Brands have the opportunity to control the message visitors see when they first come to the profile page via a promoted tweet at the top of the timeline.


The “Top Tweet” becomes a showcase opportunity to drive additional engagement on relevant content, be it promotional, educational, etc.. without the risk of being lost in the timeline.

3) Auto Expand Embedded Content | Promoted content will also go beyond simple links and actually show the content, if it is a video, etc… top tweet will auto-expand to reveal photos or videos from various sources.


4) Optimized Moderation | – The update now allows brands to separate their @ replies & mentions. This will be extremely useful for those that manage the day-to-day engagement on behalf of brands. Users also have a nice option to speak directly to the brand with the new layout with the “Tweet to Brand” option directly under the header.

5) Advertising Performance | Twitters advertising offerings have grown considerably over the last year. With options tied to promoted tweets, accounts & profiles. By creating additional opportunities to drive dwell time on a branded destination, in theory the opportunity to drive additional impressions and clicks becomes greater.


The one issue I have initially is related to how Twitter content is consumed. With a large number of individuals consuming their tweets via platforms outside of Twitter directly & TweetDeck, it will be interesting to see if there is more of an emphasis to not only follow a particular brand, but to also drive directly to their branded presence when specific campaigns are in action.

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