Dead Space Pre-Release Copy Part 2

I have now finished the first 5 missions of the much anticipated EA survival/horror title and all I can say is WOW.

I cannot reiterate how smooth the interface is. From the video, text, and audio logs similar to Bioshock, to the zero-G sections. There is essentially not an onscreen HUD. Your health and stasis are built into the back of the main character’s RIG. This is one of the best titles I have played in recent memory. The graphics (PS3 version) are simply amazing.

I have upgraded my suit to level 3 (Pictured below) out of I belive 4 and I have collected all of the available weapons. One thing that is not completely apparent is that anything with a white/green light on it you can open in some form or fashion. Also, inventory management and power node hunting are things to keep in mind. What I have found is that any opportunity to use a power node to open a door is well worth the cost as you can purchase additional nodes for 10,000 credits.

Also, engaging an enemy is different each time. Different weapons work for different scenarios. Use the flamethrower on small, fast enemies. For the big guys the line or force guns are good to have. The Ripper is my favorite weapon in the game by far… It launches a sawblade that you control to make quick work of your alien attackers…

I cannot wait to get through the final 7 levels. It takes about an hour to an hour and half if you are covering every area to clear a level. I cannot wait to get through the final 7 levels. One thing is for certain. I would be completely lost without the R3 button on this title. Similar to Army of Two, it is tied to the current objective and if you get turned around you will be able to find your way.

I highly, highly recommend picking up this title when it releases!!!

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